![]() The same goes for Wreck 18 and 20, except 18 is only one part instead of 3 large scattered Wrecks. Wrecks 1, 3, 8, 9 and 10 also share a similar model.Wrecks 2, 4, 5, 6 and 7 all share the same U-shape wreck model.If the ambience does happen to play, the game's command console will state the player is in a biome named "WreckInterior" rather than the normal "_WreckInterior" that most wrecks show as your current biome when inside of them.Entering the wreck through the ventilation duct on its western side seems to have a noticeably more common chance of making these ambient effects occur, although it can occur when entering from any entrance. Wreck 1 ( Grassy Plateaus) seemingly randomly plays a unique ambience track and sound effects which do not play in any other wrecks while in the upper portion of the wreck. ![]() The destroyed interior of a Wreck Concept Art
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